WEBFISHING mod to uncap the limit on sodas.
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README.md

GDWeave.Sample

A sample for C# GDWeave mods.

Setup

Clone/fork/whatever this repository. Pick an ID for your project (people like to do Username.ProjectName, but there is no enforced naming scheme). Rename the following:

  • Solution name, project name, and project namespace to your project ID
  • Various fields in the manifest.json to your project ID and name

Building

To build the project, you need to set the GDWeavePath environment variable to your game install's GDWeave directory (e.g. G:\games\steam\steamapps\common\WEBFISHING\GDWeave). This can also be done in Rider with File | Settings | Build, Execution, Deployment | Toolset and Build | MSBuild global properties or with a .user file in Visual Studio.